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arsenide | 2 years ago

Out of curiosity, what makes Godot overrated?

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m00x|2 years ago

It's not as mature as other platforms, but it's built extremely well from the base up. Unity has a huge ecosystem and tools, but it's built on a shitty/messy platform full of bugs and hacks.

If I was to make a quick & simple 2d or mobile game today, I'd go with Unity. If you want to make something that will require more effort, but work well for years, Godot is better.

UE5 is the choice for anything 3d and complex.

cptcobalt|2 years ago

I've prototyped with all 3 and ship a continuously maintained Godot 3 project in production.

I'd really, honestly, pick Godot 4 before Unity without any hesitation. If I had to pick from anything else that exists, UE5 would be my backup.