This site design is one of the best retro Mac site designs I've seen. The author really nailed the pixel perfect fonts — it looks perfect on my low-DPI and high-DPI displays.
If anyone's interested, there's an active HyperCard community with some fun projects. There's a Discord server, too. https://hypercard.org/
I found that community through the Avara community, a port of the classic Mac multiplayer networked mech shooter from Ambrosia: https://github.com/avaraline/Avara
Also, if you're into retro Mac stuff or just want nostalgia, the Infinite Mac project is amazing. You can run all the major Mac OS Classic releases right in the browser, you can drag and drop files from Macintosh Archive or Macintosh Garden onto the window, and you can even create an AppleTalk network between browsers: https://infinitemac.org/
How I miss Escape Velocity and Ambrosia Software. It was the first game I bought. Had to call the US at some weird hour from Australia and pay with Dad's credit card over the phone.
I'm aware there are similar games like Endless Sky (which I've played quite a bit).
I really wish the people behind Ambrosia could be encouraged to open source everything.
When viewing the site in Firefox, the font in the paragraphs has a very subtle rainbow effect. Here's a screenshot of it zoomed in: https://i.imgur.com/ir0MmPq.png
I was wondering how they achieved that effect, but it doesn't seem intentional. It's not part of the CSS, and I only see it in FF, doesn't happen in Chrome.
It goes away if I switch fonts, it looks like it's some weird result of how Firefox renders the site's "BitGeneva12" font. Another odd thing, it goes away when I used FF's "Take Screenshot" feature. Also only happens when the font is 12px in size.
On your screenshot I can only see the fonts aren't quite sharp, the rainbow effect is probably from your display trying to render these subpixel differences.
If you're interested in showing photographs and paintings on a classic Mac, I actually made an app for that. It takes modern images, dithers them to 1-bit, and then exports the results to MacPaint format (encoded in MacBinary for easy transport). It works on modern versions of macOS:
https://oaksnow.com/retrodither/
There's something very... right about the black and white rendering from those early macs. Can't exactly put my finger on it but they seem very natural in a way that I can't readily identify in any other setting.
Yes. For me, part of it is the display tech in use. Those monochrome CRT displays look great! And that "white" phosphor helps augment the whole thing in a way an LCD misses the mark on, but just slightly.
Still looks great.
For what it is worth, an e-ink display will look fantastic! I have one and will view this eye candy on it soon enough.
I took my father to see the original in Tokyo today. It's a sight to behold and worth a look next time you're here. You can also watch a Sumo match nearby.
I saw an original copy yesterday in the Boston Museum of Fine Arts, along with the 50,000 piece LEGO version! They have a large exhibit about Hokusai, along with many of his contemporaries such as Hiroshige, works from his students and teachers, and many many examples of how the Great Wave has been reflected in art and culture over the years. They didn't have this beautiful little 1-bit piece though.
When I was getting started with my laser engraver, I used the Great Wave as my template image. It translates to black and white quite nicely. Since the laser has a power range, you normally use grayscale but dithering also works. The stucki and jarvis options are both very good.
To me, dithering reminds me of early Macs (just like the link).
Of course, you can close the blog post (top left corner of the window), or click the floppy icon, which will reveal more posts. There aren't more Hokusai posts, though.
Generally, "n bit" describes the color depth of an image by the number of bits used to store the color information of a pixel.
Some common formats:
1 bit .... b/w (foreground or background color set per pixel)
4 bit .... 16 colors (indexed color palette or 16 shades of grey in 1 channel)
8 bit .... 256 colors (indexed color palette or 1-channel greyscale image)
12 bit ... 16 x 16 x 16 colors, 3 color channels at 4 bits for 4,096 colors total
24 bit ... 256 x 256 x 256 colors, 3 color channels at 8 bits for 16,777,216 colors total
32 bit ... as above, but including an extra alpha channel (mask) for 256 levels of transparency
There are also high-resolution color modes (e.g. in Photoshop) using either 16 bits or even 32 bits per color channel. (So 8-bit, 16-bit or 32-bit may also describe the depth for each individual color channel in imaging software.)
"8-bit" is also used for graphics on 8-bit computers, most often a palette of 8 or 16 indexed colors in some sort of sub-palette (e.g., 2 bit = 4 out of 8 or 16 colors), in rare cases even 128 colors (like on the Atari 2600). Here, "8-bit" relates to the platform and not to image depth or a specific implementation.
If you transmitted it one pixel at a time left to right top to bottom scan, or boudestrophon l r l r l r if you prefer then the pixel stream would equal a 1 bit value toggling on or off.
Very cool drawing, as a side note I’ve seen Stable Diffusion be able to achieve very good pixel art with some Loras and textual embeddings plus some skill. Also seen it able to do amazing img2img art like pictured here.
Does anyone know of any modern linux desktop environments that are specifically designed for 1-bit or grayscale? I really like the nice clean look as demonstrated here.
statico|2 years ago
If anyone's interested, there's an active HyperCard community with some fun projects. There's a Discord server, too. https://hypercard.org/
I found that community through the Avara community, a port of the classic Mac multiplayer networked mech shooter from Ambrosia: https://github.com/avaraline/Avara
Also, if you're into retro Mac stuff or just want nostalgia, the Infinite Mac project is amazing. You can run all the major Mac OS Classic releases right in the browser, you can drag and drop files from Macintosh Archive or Macintosh Garden onto the window, and you can even create an AppleTalk network between browsers: https://infinitemac.org/
lmm|2 years ago
It has some weird rainbow effect to it on mine, and the background flickers when I scroll.
birracerveza|2 years ago
If I adblock the (beautiful) “Great Wave” image, the font reads perfectly.
vertis|2 years ago
I'm aware there are similar games like Endless Sky (which I've played quite a bit).
I really wish the people behind Ambrosia could be encouraged to open source everything.
mouse_|2 years ago
calibas|2 years ago
I was wondering how they achieved that effect, but it doesn't seem intentional. It's not part of the CSS, and I only see it in FF, doesn't happen in Chrome.
It goes away if I switch fonts, it looks like it's some weird result of how Firefox renders the site's "BitGeneva12" font. Another odd thing, it goes away when I used FF's "Take Screenshot" feature. Also only happens when the font is 12px in size.
wesleychen|2 years ago
MivLives|2 years ago
bobbylarrybobby|2 years ago
Cthulhu_|2 years ago
shrx|2 years ago
WoodenChair|2 years ago
lukas099|2 years ago
regularfry|2 years ago
JKCalhoun|2 years ago
A crisp, high contrast display and neat, little square pixels just reinforces that kind of regenerative feedback loop.
ddingus|2 years ago
Still looks great.
For what it is worth, an e-ink display will look fantastic! I have one and will view this eye candy on it soon enough.
robga|2 years ago
https://beyondloom.com/blog/dither.html
Someone|2 years ago
tjpnz|2 years ago
perilunar|2 years ago
yardshop|2 years ago
robga|2 years ago
smcl|2 years ago
dekhn|2 years ago
To me, dithering reminds me of early Macs (just like the link).
selimthegrim|2 years ago
sgu999|2 years ago
aaron695|2 years ago
NSFW art -
https://en.m.wikipedia.org/wiki/The_Dream_of_the_Fisherman%2...
Book -https://pulverer.si.edu/node/277/title
tgv|2 years ago
injb|2 years ago
masswerk|2 years ago
Some common formats:
There are also high-resolution color modes (e.g. in Photoshop) using either 16 bits or even 32 bits per color channel. (So 8-bit, 16-bit or 32-bit may also describe the depth for each individual color channel in imaging software.)"8-bit" is also used for graphics on 8-bit computers, most often a palette of 8 or 16 indexed colors in some sort of sub-palette (e.g., 2 bit = 4 out of 8 or 16 colors), in rare cases even 128 colors (like on the Atari 2600). Here, "8-bit" relates to the platform and not to image depth or a specific implementation.
Synaesthesia|2 years ago
sebastianz|2 years ago
ggm|2 years ago
Am4TIfIsER0ppos|2 years ago
asynchronous|2 years ago
TiredGuy|2 years ago
ddingus|2 years ago
On a whim, I picked up an e-ink display, 1800x1400 that has 16 grey shades, though I am unclear whether that is per pixel. Should know soon.
As I learn to use the display, throwing some of this art on it should look great.
That is all really. Just wanted to say nice work from one bit per pixel lover to another.
hypertalking|2 years ago
ftxbro|2 years ago
nxpnsv|2 years ago
nxpnsv|2 years ago
passion__desire|2 years ago
wiz21c|2 years ago
rcarmo|2 years ago
tesseract|2 years ago