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dodyg | 2 years ago

Yup - this would do the job faster and better.

Task task = Task.Delay(TimeSpan.FromSeconds(1)); tasks.Add(task);

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JB_Dev|2 years ago

I was sufficiently curious and just went and tested this using BenchmarkDotNet. The example code is here (https://github.com/J-Bax/CSharpBenchmarkExamples).

The difference is quite significant.

(1) With the authors code (using Task.Run), I get ~428MB of allocations.

(2) Dropping the unnecessary Task.Run(...), I get ~183MB of allocations.

(3) Doing (2) and waiting N times on the same delay, I get ~39MB of allocations.

This was all using .NET 6 too. .NET 7 or the 8 preview might be even better since they are working hard on performance in recent releases.

So even looking at just (2), that puts .NET on par with the rust library.