Thank you! This took me long time. Roughly 2.5 years. I started slow and part time, working on it once in a while. Then I eventually decided to work on it every day, just do something every day. I realized progress was too slow and I set daily commit goals. Towards the end of the project it was close to full time.
I made a lot of implementation mistakes early on which I think slowed me down. But I learned a lot. The process of getting a game on steam, running a playtest. It was a great learning project. I want to continue making games, but I think I'm going to try for much smaller scope on the next one. I'm going to continue supporting this one for a while and adding some more content, and some of the nice to haves I didn't have on launch day.
midge|2 years ago
I made a lot of implementation mistakes early on which I think slowed me down. But I learned a lot. The process of getting a game on steam, running a playtest. It was a great learning project. I want to continue making games, but I think I'm going to try for much smaller scope on the next one. I'm going to continue supporting this one for a while and adding some more content, and some of the nice to haves I didn't have on launch day.