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midge | 2 years ago

I think just the sustained effort it took to finish it. It took me a really long time to finish and that can be a little demoralizing. A year ago I probably thought I was almost done, I had no idea I had a year left.

I think I'll be a lot more efficient on my next project because I learned a lot, I'd also probably also do a smaller scope game. It was tempting to go back and rewrite a lot of my earlier mistakes, but if the code was working and not causing new problems, sometimes I just kept it. My goal was shipping a game, not perfect code.

Going through the process of getting a game on steam was a great learning process. Now that I know how to do it I won't hesitate much on the next one. I'd probably share and playtest my game much earlier for feedback.

Thanks for checking it out!

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