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varrock | 2 years ago

> The other thing that drove me nuts is lack of care for low-res (aka full HD) displays, where rounding and thin borders leads to visible artifacts in common controls. A designer who uses high-end mac devices will never see these things. UI/UC Design isn’t meant for museums, it needs to be built in dialog with the real world application.

I can't quite picture what you're describing, but I'm curious. Do you have any references to this somewhere?

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