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nusaru | 2 years ago
> One approach to building a native GUI for a cross-platform application is to write all of the business logic in a cross-platform language (C, Rust, Zig, etc.) and then write the platform-specific GUI code. This is the approach I take with my my terminal emulator and it works really well. As of the current date writing this post, 93% of my repository is business logic in Zig and C, and 4% is macOS-specific GUI code in Swift.
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