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fpesce | 2 years ago

Remarkable, isn't it? Blizzard's knack for consistently managing to misalign their PR strategy with big launch events like Diablo IV is almost as intricate as their game design. There's an unexpected plot twist even George R.R. Martin would be envious of.

It's almost as if they've transposed their in-game narratives into their corporate affairs, with similar plot tension and dramatic arcs. One might argue that the corporate maneuvering is proving to be as engrossing as the impending battle against the Prime Evils.

This debacle could serve as a case study on how not to handle crisis communication during a major product launch. It’s like a redux of the 'Error 37' saga, but this time, the error is not just on the servers, it’s in the boardroom. The irony is almost poetic.

As a community, we should be preparing to discuss the game's groundbreaking mechanics or innovative design, but instead we're going to watch a real-time corporate soap opera unfold. It's a classic example of how mismanagement can detract from a company's core product and innovation. At the end of the day, let's remember to uphold our values and maintain a focus on fairness, diversity, and respect in our industry, as this scenario provides yet another potent reminder of how far we still have to go.

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meibo|2 years ago

> It's almost as if they've transposed their in-game narratives into their corporate affairs, with similar plot tension and dramatic arcs.

Funny you say that, a writer at Blizzard just got fired for writing a satirical "greedy CEO" character, after a high-level executive played that part of the game: https://twitter.com/covingtown/status/1663998815458951168

SpaceManNabs|2 years ago

All this stuff makes me feel pretty good about boycotting Blizzard games since the starcraft II cheating scandal. WCIII TFT is still my favorite game/game experience of all time because of normal AND custom games, and blizzard will never ever come close to that level of quality again.

Actions to save face describe Blizzard pretty well nowadays. The Vivendi sale announcement on their classic battle.net page really was the beginning of the end. Even me in middle school felt bad reading that garbage.

stickfigure|2 years ago

That seems hard to believe at face value. Maybe there's another side to this story?

polishdude20|2 years ago

Isn't there some rule of thumb or "law" that the software an organization writes is a direct mirror of the structure of the organization?

acoard|2 years ago

Conway's Law:

> Any organization that designs a system (defined broadly) will produce a design whose structure is a copy of the organization's communication structure. [0]

But I think OP is implying the opposite, sort of a reverse-Conway. That the narrative of their product affected the structure of the company.

[0] https://en.wikipedia.org/wiki/Conway%27s_law

bitcharmer|2 years ago

I love how Blizzard became a prime example of the effect MBA-ification of a well functioning company has on everything.

I have nothing but disdain for these greedy, incompetent, useless assholes. Just feel bad for the talented, hard-working staff who generate real value.

RobotToaster|2 years ago

Putting my tinfoil hat on, maybe they know the game is terrible, so they do it on purpose so fewer people talk about how terrible it is?

bee_rider|2 years ago

I only skimmed a couple reviews but the impression I got it that it is a fun, mechanically solid game, with a pretty good antagonist but a lackluster overall world/plot.

This is 2023 Activision/Blizzard, nobody expects them to revolutionize anything. They’ve got fans already and they/we (I like their games but am not a fan of their corporate culture, so, not sure if I count as a fan anymore—was really hoping they’d managed to root out the shitty behavior) know what the idea of a Diablo game is. A well mechanically decent Diablo is the bar, and it sounds like they’ve probably passed it.

fpesce|2 years ago

While your theory does add an interesting dimension to this conversation, it may not hold up when considering the current state of Diablo IV. As someone who's participated in the beta and server slash events, I can confirm that the game, by all indications, is shaping up to be a solid entry in the franchise.

Given this, it's unfortunate - even tragic - to witness this external drama potentially overshadowing what should be a momentous release. Instead of being able to focus purely on the merits of the game, we find ourselves intertwined in this larger narrative of corporate mismanagement and serious ethical failings.

spacemadness|2 years ago

They’ve released two open betas. They’re not keeping anything secret. So yes, tinfoil it is.

BlueTemplar|2 years ago

It isn't though. And we are verrrry far away from Diablo 3's state on release. (Even if servers have trouble today and in 4 days.)