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lgrebe | 2 years ago
thus im equally sceptical of seeing these apis used. it seems developers are mostly porting web apps to all platforms ignoring neat but platform specific apis like this.
please prove me wrong and link some awesome apps that use pose detection.
scottymac|2 years ago
supermatt|2 years ago
paisawalla|2 years ago
smugma|2 years ago
whywhywhywhy|2 years ago
It’s kinda weird how Apple doesn’t realize this and continues to build for that world. Maybe if they were willing to shift on their % for devs that do build that way but unless they did there just isn’t the audience buying apps outright and the only ways to profit are tricking people into abusive subscriptions or building on ads and their personal data.
Until then no idea why any dev would build just for the Apple ecosystem and not something agnostic.
It’s telling to me that the biggest tech apps of the last 2 years all ran web/desktop first.
jessekv|2 years ago
But if you are successful, there is a chance of getting sherlocked, so its a risky business model.
kemayo|2 years ago
The standard reason given is that iPhone users are much more valuable than Android users, in that they're a lot more likely to pay for things. If I'm creating a workout app with a fancy form-correction feature then I might well want to use Apple-platform things that make it quicker to develop, at the cost to me of only slightly restricting my actual market.
codeflo|2 years ago
The problem with that world view is that (a) everything with a network effect can't target a single platform anymore, and (b) the business model for old-school professional single-user apps was killed by the App Store.
fnordpiglet|2 years ago
For developers the reason to adopt the apple ecosystem is fairly simple. People willing to pay for an apple device are likely willing to pay for a subscription. The apple model is essentially you buy a subscription to their hardware - they release at a regular clip, they anticipate most customers will refresh, there’s no meaningful upgrade path, etc. As a developer I prefer subscriptions over one time purchases because it incentives my maintenance and growth of features for existing customers rather than a never ending grab for new customers. As a consumer while my pocket book certainly prefer one time pay, I actually do see the benefit in incentivizing continuous improvements for existing customers. (I do however wish that apple didn’t hide the subscriptions management so deeply and made it very prominent, and until they do it falls into the abusive category IMO)
Someone|2 years ago
If you’re a hardware manufacturer, I don’t think building for the common denominator of the web browser is a viable strategy. Looking at various of their competitors, it certainly brings in less money.
How many people would buy an iPhone that’s basically a “browser device” if, for 50% of its price, they could get something that’s 80% as good (percentages for illustration purposes)?
lwkl|2 years ago
What are the two apps that you are referring to? No snark just curious. Because the only thing I can think of are video calls or social media (which are arguably older than two years).
dmix|2 years ago
Having read books on strength training and tried to learn stuff like squatting perfectly myself I'm skeptical it could be to grasp the nuance.
But for dancing and other stuff where it doesn't matter as much it could be useful (health/safety wise when carrying load).
tough|2 years ago
nbaugh1|2 years ago
agentdrtran|2 years ago
rickguru|2 years ago
- Demo: https://www.formguru.fitness/video/c96fa975-fd9e-4912-8f60-1...
- Blog: https://blog.getguru.ai/guru-sports-powering-the-top-prospec...
- Customers: https://www.cadoo.io/, https://www.breakawaydata.com/, https://pharosfit.com/, https://www.producthunt.com/posts/fitx.
We've trained our own models (and customers can finetune them), but it exports cleanly to iOS (and Android!).
ChrisMarshallNY|2 years ago
That said, I don’t have an immediate need for this particular SDK, in the project I’m developing. I just like to have the option to integrate stuff like this.
Also, I’m not a “bleeding edge” developer. I’m still using UIKit/AppKit/WatchKit (as opposed to SwiftUI), and my software supports one OS version back, upon release.
deeesstoronto|2 years ago
We built a demo app for use in physiotherapy to improve outcomes and ran a few clinical studies. The detection accuracy was excellent and patient reception was warm.
There are a number of competitors, some with multi-sensor systems targetted to pros, some with vision systems, etc.
We met with all the big fitness app makers and found generally while they weree somewhat interested in pose detection/accuracy assessment and feedback, it's not at the top of their list of priorities to implement (even to incorporate our 3rd party service).
YouWhy|2 years ago
Try Kemtai.com.
There's a demo section at https://app.kemtai.com/sample-workouts
We took workout experience super seriously, and in my biased view, got it to be a usability joy.
dbtc|2 years ago
unstatusthequo|2 years ago
SoftTalker|2 years ago
madsbuch|2 years ago
I would be weird to have your social app trying to correct your pose ;)
mbork_pl|2 years ago
It would be less weird for it to call home so that Z*ck knows to serve you ads for painkillers for your spine...