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ravst3s | 2 years ago
If you're gaming for 3-4 hours, watching a movie, or using the device for productivity you're going to be seated or standing still.
Also, Vision Pro can be a mobile device, albeit for <2 hrs. Imo, Gaming will not be the primary use case for these devices.
mcphage|2 years ago
It really didn’t. Ring Fit Adventure, a successor to the Wii Fit titles, sold 15 million copies for the Switch. Nintendo Switch Sports sold almost 9 million. Those are solid numbers. The kind of motion control the Wii used is still used for those titles, and they’re still popular.
Hamuko|2 years ago
ravst3s|2 years ago
These companies are aiming to have installed bases in the hundreds of millions if not billions.
Active gaming will be a nice use case, but will not be the reason 40-50m people buy a headset every year.
zeknife|2 years ago
sebzim4500|2 years ago