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DizzyDoo | 2 years ago

Yes, the Factorio devs had an approach where they optimised everything happening in the game in the original singlethreaded environment, before moving onto multithreaded support. That's where the game is now, and as far as I understand it the multithreading occurs on each independent set of conveyor belts or belt lanes, and there's some info on that in this blog post[0] for anyone interested.

[0] - https://www.factorio.com/blog/post/fff-364

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