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lastangryman | 2 years ago
My understanding of the value of codespaces was instant start up, literally zero to download locally, and centralised definition. Does this mean I would go back to have to downloading everything locally, albeit in a nice sandboxed package with a neat definition language and convenient command?
CGamesPlay|2 years ago
KronisLV|2 years ago
How often is this actually necessary? I've had projects that stick with the same dependencies for weeks/months and don't need anything new added outside of periodic version updates. There, most of the changes were the actual code, that was needed for shipping business functionality.
Furthermore, with layer caching, re-building isn't always a very big issue, though I'll admit that the slowness can definitely be problematic! Except for the fact that you don't have to pollute your local workstation with random packages/runtimes (that might conflict with packages for other projects, depending on the technologies you use and what is installed on a per project basis or globally), and the fact that you get mostly reproducible environments quite easily - both of those are great, at least when it works!
> ...dealing with permissions differences for volume mounts;
This is definitely a big mess, even worse if you need to run Windows on your workstation for whatever reason, as opposed to a Linux distro (though I guess WSL can help). I personally ran into bunches of issues when mounting files, that more or less shattered the illusion of containers solving the dev environment problem sufficiently: https://blog.kronis.dev/everything%20is%20broken/containers-...
But for what it's worth, at least they're trying and are okay for the most part otherwise.
highmastdon|2 years ago
Maybe my assumptions are wrong though…?
GTP|2 years ago