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marler8997 | 2 years ago

Great game, cleverly demonstrates a fundamental problem with creating rules/laws. I've wondered if focusing on the goal/intent when creating rules would be more effective? For example, instead of just a rule that says "No vehicles in the park", you could say, the community wants the park: - to be safe - to be peaceful/relaxing - to accommodate physical activities/games

For these reasons, we don't allow vehicles that will unnecessarily compromise safety and/or make a lot of noise.

Of course the goal/intent I've written suffers from the same problem as the rules did, the definitions are ambiguous, but I think there's a distinction between capturing the spirit vs the letter of the law. It's a guide for why the rules exist and when they should or shouldn't be applied. It's not perfect, but, I think it's an improvement of just listing rules. If capturing/publishing the reasons for rules alongside the rules was normalized I wonder how different things could be?

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