In my opinion the language itself lends it self pretty well for GUIs. The concurrency and synchronization primitives are strong.
The problem would be to have native bindings to the GUI elements of the various desktop OSes. Which are hard to build as calling C or C++ libraries aren't a real option.
I would love to hear why Go as a language isn't suited for GUIs. I've built a couple of toy GUIs and it's been a pleasure doing so.
perbu|2 years ago
The problem would be to have native bindings to the GUI elements of the various desktop OSes. Which are hard to build as calling C or C++ libraries aren't a real option.
I would love to hear why Go as a language isn't suited for GUIs. I've built a couple of toy GUIs and it's been a pleasure doing so.
pjmlp|2 years ago
Using CGO is hardly any different from JNI in complexity.
Cwizard|2 years ago
pjmlp|2 years ago