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hordehamhill | 2 years ago

Crazy. That's the power of marketing eh. Almost as soon as the DK1 was available, people were running desktop envs inside VR. 3D modelling, CAD, multiple floating desktops, watching movies videos in 3D or big fake theaters, panoramic photos... Google even had a 3D paintbrush program demo on their cardboard product half a decade or more ago. This is stuff all been explored before.

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threeseed|2 years ago

You do understand that there is a difference between a Toyota and a Porsche and whilst they are both cars it isn't just about marketing.

Because yes those features have been available on other devices but what's important and different is how those features have been implemented.

And those that have used other headsets and the Vision Pro all say that there is a jump in the quality of experience that hasn't existed before.

hordehamhill|2 years ago

Apple is which car in this comparison?

Dylan16807|2 years ago

When it's at 10-15 pixels per degree like those early models, it's a cute demo rather than a realistic screen replacement.

As a reference, the standard resolution for web pages is 47 pixels per degree.

FabHK|2 years ago

The Vision Pro estimates I've seen are between 33 and 40 PPD (while 20/20 vision is 60 to 70 PPD at the centre of the field of vision). So this could be quite sharp, particularly if you have the text somewhat larger (on the huge virtual monitors) than you'd normally have it.

peyton|2 years ago

Not really, it’s the power of solid product development. I don’t want to fuck around with setting up a desktop env inside VR. I’m 100% confident I’ll be able to walk into an Apple Store, buy a Vision Pro, go home, put it on, and get to work.

gpm|2 years ago

I have a Valve Index, I've tried it, the resolution is simply not good enough for it to be comfortable as a screen replacement. It (and all VR headsets before it) were simply not reaching the minimum viable product level of hardware for this use case.

hordehamhill|2 years ago

And, until the resolution was good enough, your eyes were closed? You literally could not imagine what was possible until an incremental upgrade in optics occurred?

hyperthesis|2 years ago

They tried it, but did they keep doing it? i.e. did it work in practice, for real-world work-flows? Was the ROI there, so allocating budget was a no-brainer? I think, if it did, it would have taken over by now.

To me, the question is whether Apple has actually made this work.

nomel|2 years ago

It didn’t work because the pixels per degree isn’t enough, even with the Quest Pro, to show clear text. I still use it for coding, but it’s very far from ideal.