I love Bevy, but I feel like it's still more of a Game Development Library rather than an engine. Godot, on the other hand, looks very nice in terms of user experience: great editor and very easy to understand and use. Will Bevy implement a first-party editor, overhaul of game development experience etc or is the goal to only support these things with third-party plugins and crates?
_cart|2 years ago
komadori|2 years ago
jasonjmcghee|2 years ago