Oh wow. It’s 2023 and people still ask this... where have you been the last 5 years while this question has been answered over and over again, by many, including on this site?
Tradable cards, characters, items. Since it's external, rather than in some company database, it's possible to integrate them into other games.
I've never owned an NFT, so maybe I don't understand, but in game items/whatever seem like an actual use case, if it's considered a public database, with transaction tracing.
There's plenty of evidence that people want to be able to trade/sell in game items, considering there's an existing industry around it, unrelated to NFTs.
Different games work differently though. Just for the sake of example, a sword in World of Warcraft has a fundamentally incompatible set of stats and assets from one in Skyrim. Even if both WoW and Skyrim added integration with the same blockchain, and support for obtaining an item because it was newly added to your NFT wallet, they'd both still need to independently add stats for each possible item that the other added. That same problem quickly multiplies exponentially for each new game that integrates with the same blockchain.
And that's just the very start of technical problems. Another major obvious question is: why does Blizzard benefit from you as a user getting access to a sword that you obtained while playing Skyrim?
All the ideas about game items being on the blockchain are half-baked at best.
Everyone is latching onto the second sentence, rather than the first. Tradable items is the use case. Being a public database means you can use it for other things. That was one silly example of having a public store. Obviously, a Skyrim helmet isn't useful in a Kitty Korner Pet House.
I don't know much about NFT, or have any experience. I thought it was neat. I don't think discussions about NFT are worthwhile, here.
idlewords|2 years ago
xk_id|2 years ago
nomel|2 years ago
I've never owned an NFT, so maybe I don't understand, but in game items/whatever seem like an actual use case, if it's considered a public database, with transaction tracing.
There's plenty of evidence that people want to be able to trade/sell in game items, considering there's an existing industry around it, unrelated to NFTs.
delecti|2 years ago
And that's just the very start of technical problems. Another major obvious question is: why does Blizzard benefit from you as a user getting access to a sword that you obtained while playing Skyrim?
All the ideas about game items being on the blockchain are half-baked at best.
nomel|2 years ago
I don't know much about NFT, or have any experience. I thought it was neat. I don't think discussions about NFT are worthwhile, here.
frumper|2 years ago