Assuming you are using C++20, which as of now, few codebases use.
As work, now, we mostly use C++11 and C++14, some projects are C++17, but I am not aware of a single C++20 project, I think all active projects that are C++03 or below have been migrated to something more recent.
GuB-42|2 years ago
As work, now, we mostly use C++11 and C++14, some projects are C++17, but I am not aware of a single C++20 project, I think all active projects that are C++03 or below have been migrated to something more recent.
Just a data point.
Snafuh|2 years ago
I was quite surprised to read this in their roadmap, as Unreal's codebase is quite massive and also uses some custom build tools.