Well, it looks like something, but if you're not talking to me that it's water, I can not say. I just have a strange feeling about it. It's not water, it's something different. I don't know why, maybe it's the way you visualize, or maybe it's just the two-dimensional nature of the simulation. Or maybe it's the reflection, maybe it's the post-processing procedure. We don't have some ray tracing, we don't have those normal calculations, reflection index, all those crazy stuff.
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