Most of the 8-bit machines had quite square pixels (Spectrum, Commodore 64) but machines with multiple resolutions often had modes that doubled the horizontal res (C128, PCW, BBC Mode 3) giving rectangular pixels and by the time the 16-bits hit (Amiga, Atari ST) these modes were commonly the default and square pixels were relegated to "low-res" modes which were used less often.
weinzierl|2 years ago
damieng|2 years ago