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vc8f6vVV | 2 years ago
OTOH in Rust async model is based on polling. Which means that poll may never block, but instead has to set a wake callback if no data is available. So there is no way to interrupt a rogue task and all async functions should rely on callbacks to wake them (welcome to Windows 3.1, only inside out!). Thread model is much more lax in this sense, e.g. even though my web server (akka-http) is based on futures, nothing prevents me from blocking inside my future, in most cases I can get away with it. As I understand it's not possible in Rust async model, I can only use non-blocking async functions inside async function. So in reality you don't interrupt or clean up anything in Rust when a timeout happens, you simply abandon execution (i.e. stop polling). I wonder what happens with resources if there were allocated.
insanitybit|2 years ago
You can block, you're just going to block all other futures that are executed on that same underlying thread. But all sorts of things block, for loops block.
This is the same as Java, I believe. Akka also has special actors called IO Workers that are designed for blocking work - Rust has the same thing with `spawn_blocking`, which will place the work onto a dedicated threadpool.
> So in reality you don't interrupt or clean up anything in Rust when a timeout happens
You don't interrupt, you are yielded to. It's cooperative.
> I wonder what happens with resources if there were allocated.
When a Future is dropped its state is dropped as well, so they are all freed.
vc8f6vVV|2 years ago
Having said that, Erlang exists and doing well, so async is as good as any model designed for special cases. But this discussion basically answers the question
> Why don’t people like async?
Because not everybody (which means a majority of developers) needs this complexity. And the upward poisoning means that I can't block in my function if my web server is based on async, which affects everybody who is using it.