(no title)
spinningD20 | 2 years ago
This is the same as saying "no FAANG company uses X language/platform so X is a toy", it's far too reductive and not actual reality.
spinningD20 | 2 years ago
This is the same as saying "no FAANG company uses X language/platform so X is a toy", it's far too reductive and not actual reality.
TylerE|2 years ago
kaibee|2 years ago
As someone who has used Unity a lot, it really isn't the engine. You're only noticing this is the whole "no good toupees" thing. The thing is, the Unity Assetstore makes it very easy to hack together something that kind of works, but because nothing will quite fit together it'll be a janky mess.
ianlevesque|2 years ago
bjord|2 years ago
https://rust.facepunch.com
https://www.escapefromtarkov.com
I_Am_Nous|2 years ago
So yes, an engine can have known issues, but isn't it up to the devs to make a product that runs well? Unfortunately for Jedi: Fallen Order they just weren't given time to make it work well, just "good enough" for console, and it's even worse on PC. The sequel has the same issues.
emptysongglass|2 years ago
unknown|2 years ago
[deleted]
educaysean|2 years ago