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ffhhttt | 2 years ago

Technically if your game is not F2P Unity will still be much if your revenue i a couple if millions (even with their bizarre and convoluted per install pricing).

Also I don’t think they have that many people working on the engine (they have less than half the employee count of Unity) and it’s probably subsidized by Fortnite revenue to some extent.

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corysama|2 years ago

Games that expect a large revenue are expected to negotiate a custom contract with Epic. That has been their practice going back to Unreal Engine 1.

johnnyanmac|2 years ago

in that regard I'm sure they will do the same with Unity. But Unity for the little guys that just a little bit too big suffer the most in this deal. At least Epic handles that edge case by letting those edge case devs keep the first million.