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gmjosack | 2 years ago

This is basically everything policy wise they needed to do to quell the storm. This is honestly what should have just been announced originally. So much reputational damage just to arrive at a reasonable model weeks later.

I'm happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I'd be hesitant about a continued long term relationship with Unity after this.

This isn't the first Unity backlash and I'd be surprised if it's the last.

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misnome|2 years ago

How does this help anything when they have already demonstrated their willingness to alter terms and retrospectively add fees or alter licensing conditions. They already walked back changes once before saying “Okay you can keep the terms you agreed on your version” and went back on that promise for this clusterfuck.

They burned the trust bridge and nothing they _ever_ do or can say will bring that trust back.

ASalazarMX|2 years ago

Compared to how other companies behave, Reddit for example, it's a good signal to their customers that they've come to their senses and reached a reasonable compromise. Also, a second mistake like this would be devastating, so hopefully Unity will handle changes better from now on.

dpkonofa|2 years ago

Ever since the mobile ad-first approach that's been a result of their buyout/merger/whatever it was, I think most Unity developers are bouncing. No one in their right might would leave their potential income in the hands of these sycophants.

brucethemoose2|2 years ago

> most Unity developers

Most non mobile Unity developers?

Unity has cultivated this reputation as a provider for artsy indies and small studios, and now some larger AAs, but I think they want to be a provider for mobile casinos. That's where all the money is, and they are less likely to balk at more fees.

drpossum|2 years ago

Anyone breathing a sigh of relief on this isn't paying attention

0cf8612b2e1e|2 years ago

If you have a game that has been X months/years in development, porting to a different platform was not a realistic option. Those people are mega relieved they can get the current project out the door. Greenfield development should do a significant amount of consideration before starting a Unity project.

gmjosack|2 years ago

oh it's a very temporary sigh. finish up what's in the pipeline and get the hell out of there.

_v7gu|2 years ago

Just gotta pray they don't alter the deal any further, or use another option.

hnarn|2 years ago

> I'm happy for all the Unity developers out there that are breathing a sigh of relief.

That’s not really how trust works. If I was a Unity developer, I’d still be migrating, just not in total panic mode.