top | item 37638412 (no title) nebster | 2 years ago The "Ball on Platform: Edge Balance" one seems super interesting to me.Is the sample solution just hardcoded or is there some maths behind it to make it work from any location/initial speed? discuss order hn newest hddqsb|2 years ago It's robust. I hamstrung the model solution by forcing pistonAcceleration to be 0, and forcing hingeAcceleration to be 0 during the first second, but it still "caught" and balanced the ball.
hddqsb|2 years ago It's robust. I hamstrung the model solution by forcing pistonAcceleration to be 0, and forcing hingeAcceleration to be 0 during the first second, but it still "caught" and balanced the ball.
hddqsb|2 years ago