You’re talking about mobile games. I have to kids, 4 and 6, and the only games we’ve introduced them to are 1) board games and 2) Nintendo Switch games. This largely avoids the problem (for now!)
The thing with content is that it costs money to produce, and so you (generally) have to pay money to get it.
I know some parents who have super strict "screen time" rules but let their kids watch (during the allotted time) any random dumb youtube show, or play those shitty iPad games. Those parents are not tech savvy, and they assume that all digital experiences are shit.
In contrast I pay lots of money for Nintendo first-party games because I know (I play them too!) that they are engaging digital experiences with good screenwriting. I pay recurring subscription to streaming services and apps because real storytelling for children DOES exist on devices with screens!
xmcqdpt2|2 years ago
The thing with content is that it costs money to produce, and so you (generally) have to pay money to get it.
I know some parents who have super strict "screen time" rules but let their kids watch (during the allotted time) any random dumb youtube show, or play those shitty iPad games. Those parents are not tech savvy, and they assume that all digital experiences are shit.
In contrast I pay lots of money for Nintendo first-party games because I know (I play them too!) that they are engaging digital experiences with good screenwriting. I pay recurring subscription to streaming services and apps because real storytelling for children DOES exist on devices with screens!