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jauzj | 2 years ago

They need a kernel-mode anti-cheat like all the other fps games have.

discuss

order

Zambyte|2 years ago

Or they could ignore the people crying about cheaters because they lost.

I was previously SMFC. People love to call cheats way more often than people actually cheat im that game. People cannot fathom simply being worse, or they cannot emotionally handle it.

No, they should not add kernel level malware to the game.

korm|2 years ago

My experience is that there were tons of cheaters in the middle, most populated ranks, and it cleared up at Global, or at least the cheats were subtle.

I am certain of this because I climbed to global a few times, and I was tracking VAC bans in my game history. In the top ranks, every other game eventually had a player get VAC ban days or weeks later. In the middle ranks it was one or more players every game.

However the cheaters bothered me less than having to play the team's therapist in every game the moment we lost one round!

yjftsjthsd-h|2 years ago

I mean, cheating is likely to be an actual problem. Not that it justifies the malware, but there is a real problem even if that's not a reasonable solution.

npteljes|2 years ago

I agree. Paraphrasing Clarke, any sufficiently skilled player is indistinguishable from a cheater. And this is the charitable version too. Often participants just use whatever to hurt the other party - if they are not able via game mechanics, they will resort to reporting. It's how players are raking up Griefing reports in Rainbow 6 Siege's last update. I barely played some hours, and never griefed, yet still got some.

dartos|2 years ago

cries in security concerns

jacooper|2 years ago

And also privacy

ronsor|2 years ago

We don't need to drag that kind of mess into yet another game.

tester756|2 years ago

You're being downvoted because people hate an idea that

cheating is not trivial problem that hasn't been solved despite decades of research and effort and

that not everything can be done server-side easily