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vpanyam | 2 years ago

I'm definitely open to it if there's interest (or if someone wants to help), but I don't have plans to implement Windows support myself at the moment.

The currently supported platforms [1] were mostly driven by environments I've seen at various tech companies.

I do have active plans to support inference from WASM/WebGPU so maybe that could be a good entrypoint to Windows support.

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[1] Currently, the supported platforms are:

* `x86_64` Linux and macOS

* `aarch64` Linux (e.g. Linux on AWS Graviton)

* `aarch64` macOS (e.g. M1 and M2 Apple Silicon chips)

* WebAssembly (metadata access only for now, but WebGPU runners are coming soon)

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