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gonehome | 2 years ago

+1 - I actively avoid games using the unity engine in favor of ones using unreal. It’s a noticeably worse experience for end users of the product (not just the devs, but also the players).

It’s unfortunate because it’d be good to have some real competition in the space, and there’s basically none.

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derstander|2 years ago

> +1 - I actively avoid games using the unity engine in favor of ones using unreal. It’s a noticeably worse experience for end users of the product (not just the devs, but also the players).

I often wonder how common this view point is. From a player perspective, I don’t think about game engines. If there’s a game that I’d like to play, I play it regardless of the engine.

If you were to see a video for a video game — say Hollow Knight or Cuphead, for example — and think that it might be fun to play but then see that they use Unity, what do you do instead? Do you search for a close analogue made in Unreal engine? Or do you just play something completely different?

From a hobbyist game dev perspective, I definitely think about engine — of course. But usually when I work with other people they want to use Unity. I’m guessing that might change now, though.

gonehome|2 years ago

I doubt it’s common - almost certainly most users don’t think of it or even know what an engine is.

I just notice it - if I see something is unity I’m less likely to give it a try vs. something unreal. Usually I’m just scrolling Xbox gamepass options that look appealing.

If it was some specific game I wanted to try, unity wouldn’t stop me - but I have a bias against it. Unity games generally feel crappier imo.