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K0SM0S | 2 years ago

Dan McKinley's innovation model is solid. If you're familiar with entrepreneurial literature (eg. HBR), or financial analytics, or even the prosumer DIY scene, you'll land on the same general principles.

"Boring" is essentially a synonym for "reliable," a principle that holds true across sectors, especially in tech-adjacent fields. Nintendo's success is a case in point for the power of commoditizing reliable tech.

Google's polyglot approach (Go, Kotlin, Dart…) might seem like an exception, but it's more likely a symptom of being "too big to notice friction." This will eventually manifest as either tech debt or a talent bottleneck.

As for sectors that defy the "boring is best" mantra, they're rare. Even buzz-heavy areas like crypto and Web 3.0 often rely on tried-and-true languages like Java or Python. Domain-Specific Languages (DSLs) are the real game-changers, bridging monoliths to human-centric solutions. The only sector that genuinely benefits from "non-boring" tech is cutting-edge R&D—think languages like Julia.

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