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Krita 5.2

249 points| bitigchi | 2 years ago |krita.org

60 comments

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danShumway|2 years ago

> For Krita 5.2, you’ll still have to use the SVG code editor to access these new features, but for Krita 5.3 we’ll be working on the text tool proper, making it on-canvas and allowing you to configure the new features with menus and presets.

I didn't realize these features were exposed at all, I thought it would only be engine support. Even if it is through the code editor that makes this release a bit more exciting for text manipulation.

Also in theory I guess opens the door for plugins if 5.3 takes a while to come out? I really need to deal with my aversion to Python and just learn Krita's extension API.

Edit: also just because it's good practice to remind whenever a program like Krita does a release, https://fund.krita.org/. Krita is already a great painting app, and it's headed in an incredibly promising direction, so it's a good candidate if you're looking for projects to fund that could have a really useful impact on the industry.

neonnoodle|2 years ago

I prefer to do digital sketching/painting on an iPad these days, but on desktop I’m using increasingly more FOSS-based software. Adobe products are sometimes absolutely essential but between Krita, Inkscape and Blender I feel pretty confident for most digital image manipulation. It’s actually kind of a golden age of usable free software these days for artists!

ShadowBanThis01|2 years ago

I wish Inkscape were a little slicker, because vector-art software is basically moribund at this point.

Illustrator (aside from being part of Adobe's software-rental scam), has been abandoned for years. Affinity Designer is also basically static, as simple-but-important feature requests or bug reports go ignored year after year. I mean... there's no way to set a layer as non-printing, despite continual requests for it. If that's difficult to implement, then the software is hopeless anyway. You also can't enter exact sizes for multiple objects at once. Affinity seems to do the most obscure and dumb thing possible when you try to accomplish simple tasks that are well-understood in every other similar app.

Applications are simply not important to any for-profit company anymore, so we're stuck with the current state of the art, or worse, hideous regressions like those that plague Microsoft Office. Ugh, Word is a depressing shitshow now.

Lerc|2 years ago

Will have to check it out to see if it has my most-longed-for feature. The ability to nudge the selection by a single pixel with the arrow keys.

blt|2 years ago

I'm not familiar with the project but this sounds like a good first contribution, if you want to get involved as a developer :)

tofflos|2 years ago

I found it difficult to get started with Krita because it doesn't automatically pan when you try to draw beyond the edge of the current view when using a drawing tablet. I wrote about it on https://krita-artists.org/t/how-can-you-have-automatic-panni... a couple of months ago and now filed an issue at https://bugs.kde.org/show_bug.cgi?id=475481 after observing the same behavior in 5.2

Any chance of seeing this feature request in future releases?

For everyone who has a hard time with the keyboard shortcuts I recommend https://www.youtube.com/watch?v=eiP7pXnwu6g which covers basic navigation in 1 minute.

chrisnight|2 years ago

Any time that I have used automatic panning, it's always felt like a bad solution to the problem of the trade-off between view size and detail. It's clunky and unintuitive with how it essentially forces the mouse to move (relative to the screen), just because the mouse is in a specific area. Not to mention many times you go too far or its too slow, and because its purely based off of the mouse location, it can be hard to control.

I'm not exactly sure in what case you would want automatic panning for a standard brush, but even for the straight line tool, I feel it would just be better to allow a user to select the two points individually, without the need for dragging the mouse between the locations without letting it drop.

numlock86|2 years ago

I try Krita every now and then (probably will again with this release) but I always find myself going back to Clip Studio Paint at some point. The out of the box experience is just better somehow.

Kuinox|2 years ago

Krita shortcuts were not chosen by someone who draw.

Why do you need 2 hands to rotate the view, one of my hand have the pen in it ?!?

anthonybennis|2 years ago

It's limited vector painting tools are what keep me in Clip Studio. It's the first thing I look for with each Krita release.

Ruq|2 years ago

Android Tablet with Krita is the goat...I have an S9 which comes with a pen...

hju22_-3|2 years ago

Have you used an iPad for drawing before? I'm curious how they compare. I looked at Android options way back when, but it wasn't particularly developed around that time.

rosmax_1337|2 years ago

I think the project would do better with a different mascot. Krita is good software, but that mascot just sends the wrong vibes.

johnnyanmac|2 years ago

I think this is said in every Krita submission here, but Krita's largest type of audience is cartoon-y fantasy artists. It makes sense for their demographic.

HKH2|2 years ago

Good luck with that. People here have trouble understanding why Gimp isn't the best of names.

If you don't want to see it you can use --no-splash (or something like that).

Snacklive|2 years ago

Can you elaborate ? Wrong vibes, how so ?

modzu|2 years ago

fill to boundary color looks pretty sweet

singularity2001|2 years ago

Any good reasons why they don't put it on get up to get many more contributions?

anonymous344|2 years ago

what? is this free?

snapetom|2 years ago

Open source drawing program. Not too shabby, but clearly some people here have opinions about it.

tmtvl|2 years ago

Yep, GPLv3, it is indeed Free.