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silok | 2 years ago

The topic of programming languages in game development, and realtime interactive environments is such an unsolved issue that needs a lot of attention.

There are huge problems eg with both the Unity C# approach as well as Unreal C++.

The swift approach is very interesting indeed, and Miguel de Icaza as the author gives additional reason to follow this effort.

Additionally the Verse project from Unreal is extremely interesting imo, and has much wider scope/implications.

https://www.youtube.com/watch?v=OJv8rFap0Nw

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