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ps256 | 2 years ago

You need something more sophisticated, otherwise it's easy to confuse high skill and/or well memorised lines with cheating. And a good cheater will be smart enough to either use engine assistance only in difficult spots and/or frequently pick the second/third best moves from the engine.

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paulddraper|2 years ago

I think the parent's idea is that over-the-board is harder to cheat; therefore you could look at the difference between OTB and online play.

marcyb5st|2 years ago

Correct. My idea is actually that with some grace number of moves that players can play by the book (i.e. openings). After that, run the analysis I mentioned. I agree that playing OTB is more stressful and that is difficult to model in such an approach. I was hoping to at least get some signal to filter out the mostly obvious cheaters and so focus on the remainder that should be less obvious.

83457|2 years ago

But otb is more stressful.