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Atlas26 | 2 years ago

> But the caveat was that some of the features were not translated via wine. For example some type of lightning or shading (as in shadows) technique... like you would just not have shadows. So back then it was said that games ran faster because the GPU did less work cause of the missing "features" when doing the translation.

Do you have a source or example vid or something to link to showing this? I ask cause I've seen this claim pop up a number of times here and on reddit but never have been able to find concrete examples of it actually happening, in addition to the Wine docs saying (IIRC) that if Wine runs into something that isn't/can't be translated, that the program will crash, not just omit it. The idea that it would just not appear at all seems less probable to me than the game crashing.

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aledujke|2 years ago

Unfortunately no, this is from the memory, from around when I first heard of WINE like 20 years ago. Might have been a discussion on osnews.com but I can't really remember it well.

>The idea that it would just not appear at all seems less probable to me than the game crashing.

Now that you mention it, the story might have been something else... there was news about linux beating windows in gaming, but the issue was not WINE but linux drivers for the GPUs at the time not having some features supported.

Again this is such a random information for me to remember it's all hazy. I'm almost 40 years old >.>