My technique of finding high quality logos involved looking for PDFs with logos embedded into them and then importing it to Illustrator. Earnings statements and digital product catalogs have interesting logos too like Bluetooth and CE/UL marks. It’s not exactly like the original but close enough. It’s enough to take the DWG into AutoCAD or CAD/CAM to generate high quality vinyl decals.
I can’t tell how close to the original these logos are without comparing them in AutoCAD. Perhaps there should be a source cited for each upload to improve this site.
By the way, for regular lines, SVG can be a good substitute but all CAD software and file formats treat splines differently. You need to store a bitmap copy to make sure something doesn’t get mangled up because of conversion. SVG surely does that. Native files will usually show all the construction lines involved in producing the details. That would be the proof that you’re the proper trademark holder.
What is the precision we’re using too? There should be some sort of standard there too. E.g. SVG16 to indicate precision.
My interest is in generative AI in the field of vector graphics. There’s a lot we can do there.
Obviously the logo itself is copyright, trademarked etc, but what about the svg? EG, If I submit svg of my logo to this registry, does it become owned by vercel in some way?
It's a website hosted by Vercel, it's not made by Vercel. As far as I can tell it's just someone's project published without much thought given to legal issues. Try contacting them maybe https://github.com/pheralb/svgl/issues
Logo trademarked by the represented entity or its owner.
SVG content (i.e. the text underlying the image) copyright to the person creating the SVG.
I would personally take this as a) a demonstration of how to implement various things in SVG and b) a demonstration of the skills of the SVGs’ creator(s). I can’t imagine any reason I would ever need to place Meta’s logo on anything.
Caveat: I’m in the USA. Could be different elsewhere in the world.
1-6|2 years ago
I can’t tell how close to the original these logos are without comparing them in AutoCAD. Perhaps there should be a source cited for each upload to improve this site.
By the way, for regular lines, SVG can be a good substitute but all CAD software and file formats treat splines differently. You need to store a bitmap copy to make sure something doesn’t get mangled up because of conversion. SVG surely does that. Native files will usually show all the construction lines involved in producing the details. That would be the proof that you’re the proper trademark holder.
What is the precision we’re using too? There should be some sort of standard there too. E.g. SVG16 to indicate precision.
My interest is in generative AI in the field of vector graphics. There’s a lot we can do there.
Tagbert|2 years ago
sigsergv|2 years ago
welder|2 years ago
jacknews|2 years ago
uxp8u61q|2 years ago
echoangle|2 years ago
jagged-chisel|2 years ago
SVG content (i.e. the text underlying the image) copyright to the person creating the SVG.
I would personally take this as a) a demonstration of how to implement various things in SVG and b) a demonstration of the skills of the SVGs’ creator(s). I can’t imagine any reason I would ever need to place Meta’s logo on anything.
Caveat: I’m in the USA. Could be different elsewhere in the world.
anupsurendran|2 years ago
dcreater|2 years ago
merelysounds|2 years ago
Also interesting, Tux is not the logo. From the same wikipedia page:
> Since Tux won none of the three competitions that were held Tux is formally known as the Linux brand character and not the logo.
raincole|2 years ago
low_tech_punk|2 years ago
1-6|2 years ago
vegcel|2 years ago
globular-toast|2 years ago