There is also another link between Apple and the artist:
The Apple bite logo was designed by Rob Janoff at Regis McKenna's firm. McKenna says the out-of-order rainbow was inspired by the work of Bay Area commercial illustrator Tom Kamifuji.
>He got two of them autographed by Nicholas Wirth himself
The first comment on that article is pure historical gold - it would be great to get Niklaus Wirth's signature added to this too, if Taylor Pohlman could be convinced to supply a scan?
> Since Jobs did not understand Raskin’s color scheme, he had an artist alter the work, unfortunately, for the worst. Left side, rigid coloring. Right side, chaos.
Interesting to see another datapoint on how an awful asshole of a boss Jobs was.
Essentially all by hand. I'd tried to do it a few times before with different quality scans, and while I could see the original intent on all of them, auto-tracing never held up across the whole poster.
I ended up taking a few days zoning out and re-drawing it as a white/black raster image over a highly scaled up scan, then auto-traced that in Illustrator and coloured it there. Text went in as some variant of Century Gothic with a few changes to match the original.
No one seems to have tried to leverage deep learning yet; either because they haven't thought of doing so, or it just wouldn't be worthwhile. image to SVG's are an inherently deterministic task, with not much room for the noisy error of most deep learning models like stable diffusion and such. I think algorithmic approaches are just better in this case - deep learning isn't always superior.
5 years ago... someone tried abusing a text generating RNN to produce broken SVG, and then tidy it up. Genuinely curious as to how this might work with today's transformers.
[+] [-] alx__|2 years ago|reply
https://vintagecomputer.ca/the-history-of-apples-pascal-synt...
[+] [-] shever73|2 years ago|reply
[+] [-] yreg|2 years ago|reply
The Apple bite logo was designed by Rob Janoff at Regis McKenna's firm. McKenna says the out-of-order rainbow was inspired by the work of Bay Area commercial illustrator Tom Kamifuji.
[+] [-] another2another|2 years ago|reply
The first comment on that article is pure historical gold - it would be great to get Niklaus Wirth's signature added to this too, if Taylor Pohlman could be convinced to supply a scan?
[+] [-] znpy|2 years ago|reply
Interesting to see another datapoint on how an awful asshole of a boss Jobs was.
[+] [-] stanmancan|2 years ago|reply
[+] [-] dekhn|2 years ago|reply
I believe a group has built source for Wizardry from the binary and you can compile/run it today on Apple emulators: https://www.zimlab.com/wizardry/proving-grounds-v3/
it's crazy how that game, with its simple 3D graphics, led me to be fascinated with rendering 3D which ended up being a significant part of my career.
[+] [-] bdavbdav|2 years ago|reply
[+] [-] danjc|2 years ago|reply
[+] [-] mistersquid|2 years ago|reply
- http://www.danamania.com/605/
leads to
- https://quadra605.mcdonnelltech.com
Such nostalgia!
[+] [-] whalesalad|2 years ago|reply
[+] [-] Jerry2|2 years ago|reply
Anyway, are there any ML-powered vectorizers out there?
[+] [-] nanoraptor|2 years ago|reply
I ended up taking a few days zoning out and re-drawing it as a white/black raster image over a highly scaled up scan, then auto-traced that in Illustrator and coloured it there. Text went in as some variant of Century Gothic with a few changes to match the original.
[+] [-] justinl33|2 years ago|reply
No one seems to have tried to leverage deep learning yet; either because they haven't thought of doing so, or it just wouldn't be worthwhile. image to SVG's are an inherently deterministic task, with not much room for the noisy error of most deep learning models like stable diffusion and such. I think algorithmic approaches are just better in this case - deep learning isn't always superior.
[+] [-] murphyslab|2 years ago|reply
Around the `OF` in the `FIELD LIST` flow, the green edge has the same perspective change as in the original, cf: https://www.attentionspan.nl/posts/technology/apple-pascal-s...
Lots of other little peculiarities of the original seem to be preserved. So it definitely wasn't re-made solely from reference.
[+] [-] justinl33|2 years ago|reply
https://www.reddit.com/r/MachineLearning/comments/cnip4m/p_a...
https://github.com/artBoffin/GAN-XML-Fixer
[+] [-] kekub|2 years ago|reply
[+] [-] tempodox|2 years ago|reply
https://github.com/GuntherRademacher/rr
[+] [-] jhbadger|2 years ago|reply
[+] [-] alwillis|2 years ago|reply
I also remember using UCSD Pascal on a 64K Apple ][ with dual 5¼ floppy drives.
[+] [-] chuckadams|2 years ago|reply
[+] [-] dleslie|2 years ago|reply
https://alx71hub.github.io/hcb/
[+] [-] ofey404|2 years ago|reply
[+] [-] callalex|2 years ago|reply
[+] [-] tobr|2 years ago|reply
[+] [-] nielsbot|2 years ago|reply
Wonder if it will make a comeback.
[+] [-] saagarjha|2 years ago|reply
[+] [-] joezydeco|2 years ago|reply
[+] [-] unknown|2 years ago|reply
[deleted]
[+] [-] _giorgio_|2 years ago|reply
[+] [-] adamsmith|2 years ago|reply
If you want examples of code → ast, googling for [python ast visualizer] turns up a few tools
[+] [-] michelangelo|2 years ago|reply