(no title)
freshnode | 2 years ago
It was a great way to understand UI and usability paradigms beyond building game mechanics.
This definitely triggered some pleasant nostalgia for me.
freshnode | 2 years ago
It was a great way to understand UI and usability paradigms beyond building game mechanics.
This definitely triggered some pleasant nostalgia for me.
trigonated|2 years ago
I was the creator of Tiagix OS, AFAIK one of the first subOSes that actually had support for creating apps for it.
Learned a lot about GUI toolkits making it, since I had to implement one from scratch for it.
arjonagelhout|2 years ago
freshnode|2 years ago
https://forum.gamemaker.io/index.php?threads/gm8-subos-proje...
wejick|2 years ago
lmpdev|2 years ago