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srjilarious | 2 years ago
I ended up jumping over to Zig and have been really enjoying it. I ported the same hobby 2D game engine project from C++ to Rust, and then over to Zig. A simple tile map loader and renderer took me about a week to implement in Rust and 3 hours in Zig. The difference was a single memory bug that took 15 minutes to figure out.
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