Yes, this was all in Python. This simulator was a bit unique in that there was no live user interaction, and therefore no realtime required. Overall, performance wasn't too much of a concern.
More particularly, I built this on top of strongarm, a Mach-O analysis library I had already written in Python. My employer encouraged us to write things in Python so that there was lower cognitive overhead for people to see each other's projects. This was more of an off-time passion project, but I still took the advice.
codyd51|2 years ago
Yes, this was all in Python. This simulator was a bit unique in that there was no live user interaction, and therefore no realtime required. Overall, performance wasn't too much of a concern.
More particularly, I built this on top of strongarm, a Mach-O analysis library I had already written in Python. My employer encouraged us to write things in Python so that there was lower cognitive overhead for people to see each other's projects. This was more of an off-time passion project, but I still took the advice.