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JayStavis | 2 years ago

I feel like WebGPU actually holds some amount of promise as a cross-platform convenience. I'd agree that there's not a great reason to update your native code for this right now though.

If you're writing new gfx code though and are more familiar with web technology, there's definitely utility there. That's the bigger value prop: that people with web development skills can work on more pro (GPU-required) applications.

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