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garbageman | 2 years ago

This is an interesting perspective. Genuine question: would it not be the other way - seeming lower than actual resolution when slightly moving? Why?

Could this be used to simulate a higher pixel density? Maybe doing something crazy vibrating the display in some kind of circular motion or something silly?

discuss

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layer8|2 years ago

The issue is that the original Mac pixels get 3D-projected and thus interpolated onto the VP panels pixel grid. This invariably loses some sharpness and detail. Even just 2D-rotating a Mac screenshot by some non-orthogonal angle will make it more blurry.