Then again there is s&box which I would not consider being close to either, well the games that can be made with s&box at least. But I agree that it would probably be hard to build something like Teardown inside the Source 2 Engine. On the other hand: Teardown does not use Unity either.
jsheard|2 years ago
Respawns use of Source 1 was a similar story, they ended up rewriting practically everything in the course of developing Titanfall and Apex Legends, to the point that it's almost unrecognisable as Source at this point.
jna_sh|2 years ago
Rohansi|2 years ago
If you haven't taken a look at S&box recently it's looking a lot more like Unity now. https://sbox.game/news/scene-system
meibo|2 years ago