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Asm2D | 2 years ago
Regarding benchmarks - I think Tiger is not enough. Tiger is a great benchmark to exercise the rasterizer and stroker, but it doesn't provide enough metrics about anything else. Tt's very important how fast a 2D renderer renders small geometries, be it rectangles or paths. Because when you look at screen most stuff is actually small. That's the main reason why Blend2D benchmarking tool scales the size of geometries from 8x8 to 256x256 pixels to make sure small geometries are rendered fast and covered by benchmarks. When you explore the results you will notice how inefficient other libraries actually are when it comes to this.
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