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jamesear | 2 years ago
This might HN readers a skewed perspective on how much Yuzu is used for piracy.
I have many acquaintances/friends in different circles, with the means to pay, who use Yuzu for piracy.
There are dedicated forums of people who coordinate on how to do this.
Emulation is great as a means to study or play backups, but its also fair that Nintendo has legitimate business interest in curtailing this.
IANAL, and have no idea how their case against Yuzu developers will go.
zucker42|2 years ago
[1] which is not necessarily true
jamesear|2 years ago
For some people, if a tool has a single legitimate user, and otherwise haa illegitimate users, then the tool should be allowed.
For others, if the tool is mostly used for illegitimate means, then the tool should be banned.
Where the law lands in this case will be partly based on these values, and the benefits/harms to all parties.
I don't know enough about the case, but I don't think it's as clear cut as a hammer.
MyFedora|2 years ago
What do you have to do to legally play Switch games on Yuzu? Oh, idk...
* Jailbreak your Switch.
* Dump your decryption keys.
* Dump your games.
* Never update your Switch ever again.
* Pray Nintendo doesn't shove an update down your throat.
* Void your warranty.
* Hope Nintendo won't brick your Switch.
How many people would use Yuzu legally if it weren't for Nintendo's anti-consumer practices? Nintendo can't just argue that Yuzu is made for piracy when Nintendo pushes people to piracy who legally own the Switch and Switch games in my opinion.
infotainment|2 years ago
gertop|2 years ago
Nobody is dumping their own games. Very few buy the switch games they emulate.
The following usual claim is "it's Nintendo's own fault for not releasing their games on PC and Android". What kind of asinine argument is that?
Then there's the "emulation isn't illegal", which is probably the only sound argument.
But that isn't the issue here. The issue is the authors are now making over 500k/yr from their emulator, whose only purpose is to pirate games that are still commercially available.
zucker42|2 years ago
I understand if you disagree with this argument (I don't know if I'd endorse it wholeheartedly), but I don't see how it is asinine. The wider context here is that there are people who believe in "general computing", i.e. the idea that users should retain full control over computing devices and software they buy.
The philosophy of companies of companies like Nintendo is that when you buy a game from them, you are buying the right to play the game in exactly the way they want. If they could make modding illegal, they would (it is in Japan, to my understanding). This runs counter to the idea of general computing, where you should be to play a game you buy in any way you want, including modding, or playing on a different device, etc.
So to return to the point, the argument is that by refusing to sell their games to users of other platforms (as well as their other actions), Nintendo is working against the goal of general computing, and therefore it's not worth feeling sorry for them when people pirate the game. Phrased differently, people who don't own a Switch have no way to play the game besides pirating, and people should be able to buy games separately from devices.
Another fundamental argument here is that hardware/software walled gardens which are enforced by anti-circumvention and copyright laws are basically anti-competitive monopolies.