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iraldir | 2 years ago
My daughter is still young (2.5 years old), but I know that I'll let her play video games when she wants as long as it's as part of other activities in the day and that the games are ones that develop either her logic, creativity or motor skills.
Similarly, watching a quality show like bluey, or watching a full movie end to finish like Totoro in Japanese are watching activities I support, whereas watching some crap cartoon made to sell toys is not.
tgv|2 years ago
Video games won't develop motor skills, unless you find some tough games which require very fast hand-eye coordination at the child's level. Even then it's going to be very limited in comparison to e.g. drawing, throwing and catching a ball or playing a musical instrument. Creativity from video games is something I find even harder to believe. Logic is about the only thing that games manage to convey, but at that age, logic is weird. Toddlers can't reason well, and can't explain themselves.
A tablet or a phone is like candy to children. Be careful.
iraldir|2 years ago
She also watches every now and then "C'est pas sorcier", a french documentary series for kids that's pretty advanced (go into details of biology etc.), on all sorts of topics (nature, science, food etc.). That's also a good way for her to experience some French as we live in the UK and her only source of French are talking to me, or to her grandmother on the phone.
Just to be clear she does plenty of other activities, we cook together (she has a children's chef knife and uses it to cut things like tofu, carrots etc.), she draws on paper, she sings and dance, goes to the swimming pool weekly etc.
As for video game, that's more for later as she does not have yet the skills for that but at a glance
- Logic : Puzzle games, things like incredible machines, but also management game like sim-city. - Creativity : Any sandbox game, the sims, minecraft, drawing game, sculpting game, animal crossing etc. - Motor skills: Platformers, fighting games...
Essentially any game that requires a lot of effort for little reward, as opposed to games that makes you touch something shiny and shower you in visual and auditive feedback.
yowzadave|2 years ago
lupusreal|2 years ago
> Creativity from video games is something I find even harder to believe. Logic is about the only thing that games manage to convey,
Kids playing Minecraft probably aren't building computers.
sigmoid10|2 years ago
[1] https://journals.sagepub.com/doi/abs/10.1177/095679761665030...
[2] https://www.sciencedirect.com/science/article/pii/S187705092...
[3] https://www.researchgate.net/publication/235367249_More_Than...
unknown|2 years ago
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finfrastrcuture|2 years ago
I worry about apps / video games for children also stunting imagination. Yes, in a game like Minecraft you can build anything out of blocks, or with Photoshop draw anything. However, the entire 'universe of outcomes' is inherently bound to the mind(s) of the developers, compared with a bored kid who's possibilities are limited only by their own imagination. Children are therefore pressed to stretch and practice creativity. Its not a perfect analogy, but I'm reminded of the theme in the Matrix movies of bounded outcomes.
I personally think creativity through raw boredom - rather than directed distraction (especially through digital devices)- is essential to mental development.
Fire-Dragon-DoL|2 years ago
And I'm not sure what videogames you play, but hand eye coordination needs to be really high. something that's also overlooked is the level of reflexes they develop. In new super mario bros U, initially I would need to say "now jump" with roughly a 6 seconds anticipation before the actual jumo, now my toddler can jump properly in the first few levels.
Give it toa 5 years old and they are nowehere close to being able to do what he can do, so he must have developed something.
Of course you give them hard games, it's the same reason why you give them veggies and not candies. You give healthy videogames, not the garbage that goes on tablet and phones.
Oh and regarding creativity, my children played videogames, then got bored. With mum, they built a super mario level using duplo blocks and proceeded to play using the action figures we have.
Something strongly overlooked, is the level of focus required to play hard videogames, so something they develop is, indeed, focus.
And decision making! There is so much to decide in a videogame, often rapidly.
All of this happens in the same room as me, to be clear (still working), so I can see when they get bored and it's time for a change. Also they don't have access to the games, so they have a single videogame at a time with one change per day, which a great natural way to enforce focusing and getting bored if playing excessively
D13Fd|2 years ago
polishdude20|2 years ago
mordae|2 years ago
Most cringe episodes are the first and last two of the season, but the slice of life in the middle are more often than not golden.
But yeah, creating a curated library and not leaving it to chance would probably be a good idea.
iraldir|2 years ago
bmacho|2 years ago
And MLP is indeed a quite good show, fans ranging from Miley Cyrus to Gabe Newell.
Also I don't know how is it considered bad if characters are lovable (MLP has 50+ different, but lovable characters by design), or that if objects around her (clothes, mugs, toys, other merch) make her feel good?
bequanna|2 years ago
Screen time for your child might buy you some free time, but is not a replacement for real interaction.
In 20, 30, 40 years I guarantee you will give anything to be able to go back and spend more time with your young child.
Children are not distractions from important work, they ARE the important work.