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atomicUpdate | 1 year ago

> "See here, it says that only 10% of customer devices are on OS version 10.1 and below. We must bump our minimum version to 10.2 because us developers are tired of supporting this old shit and legacy code paths!"

This makes sense if that 10% are costing more money than they generate, which seems especially likely since people that are frugal enough to (for example) hang onto an iPhone 7 are also unlikely to spend much on other frivolous purchases.

Supporting those older devices can range from supporting multiple code paths due to different APIs, or fallbacks for missing HW performance and/or features. All of that adds up in terms of developer time, build/infra cost, etc.

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eviks|1 year ago

Do you have any real estimate of what not breaking old devices cost? With so much effort being wasted on site/app redesigns that degrade user experience (and cut off old devices in the process) it's also easy to imagine that it's not about the costs