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lgbr | 1 year ago

Because a user sitting in the United States could be served copyrighted content by GitLab. It would likely even come from one of GitLab's servers in the US. In that hypothetical instance, GitLab is in clear violation under US law.

In theory GitLab could decide to ignore the DMCA, as you suggest, but that would mean removing all US servers, firing all US staff and cancelling all contracts with US customers (including those that GitLab has with the US government itself). Even in that instance, you would just move the copyright lawsuit to Dutch courts.

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shiroiushi|1 year ago

I'm no expert on Dutch copyright law, but it seems like such a lawsuit would go nowhere. Presumably, there's no copyright violation at all here: the emulator's source code is FOSS and contains no Nintendo source code, as is usually the case with emulators. What it's used for is irrelevant; the only thing that matters is whether someone actually copied something without authorization from Nintendo, which (I assume) they did not.

The use of the code only becomes relevant with the US DMCA, with its stupid "infringing uses" clause. US law only applies inside the US though.

But a company like that, which does a lot of business in the US, can't afford to thumb its nose at the US's stupid copyright law, if they want to continue doing business there. So business and money take priority over copyright ethics.

mort96|1 year ago

My understanding of the DMCA is that whether or not there's any infringing actually going on is irrelevant, you have to take the content down first and then have a court battle to decide whether you can put it back up.

Mindwipe|1 year ago

Holland and every EU country also has an anti-circumvention provision similar to the DMCA.

Indeed, it's an easier case than in the US in many EU nations IMO, and with criminal rather than civil penalties in some of them.