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Babylon 7.0 Is Out

62 points| deltakosh | 1 year ago |babylonjs.medium.com

18 comments

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billti|1 year ago

Last time I tried Babylon even for something minimal my bundles (with esbuild) were just too big compared to alternatives.

I don’t see any mention of size optimizations in the blog post. Anyone have any knowledge on this they can share (else guess I’ll just try again with the new release).

qiller|1 year ago

It’s still quite monolithic. The issue is that it is a more complete engine than, let’s say Three, so the scene graph makes use of pretty much everything. Even you don’t use them, things like audio, webxr, node materials would get pulled in, despite tree shaking.

For our purposes, we filter out unused modules using webpack build. Things would crash badly if something would get used by accident, but we have a pretty controlled environment

ertucetin|1 year ago

You should not add inspector as dependency. This pulls in everything.

kumarvvr|1 year ago

What are the alternatives available currently?

silverlight|1 year ago

At Roll20 we just released a beta version of our new VTT engine which is powered by Babylon. The devs on the team have really enjoyed getting to use the modern workflow compared to the legacy decade-old stuff we were using before. Thanks Babylon devs!

willcipriano|1 year ago

I was a big fan of Babylon 5 so this is great news.

squarefoot|1 year ago

Same here. My first thought after reading the headline: "What!? They made Babylon 6 and I missed it?";)

lproven|1 year ago

I haven't even seen Babylon 5 yet...

cc101|1 year ago

I'm not complaining, but isn't this self-promotion? I'd love do something like it myself when I release my next app. I'd think that I would be attacked for doing it.

gedjurdcv|1 year ago

I don’t think there’s a problem with posting a link to your own blog. Just don’t only do that.

> Please don't use HN primarily for promotion. It's ok to post your own stuff part of the time, but the primary use of the site should be for curiosity.

paulddraper|1 year ago

People post their own projects all the time. It's so popular there's even a "Show HN" convention.

You run into issues where you use it for things that should be traditional marketing.

Guillaume86|1 year ago

The bing AI reference in the promo video is a bit misleading with the "3D rendered..." prompt while Babylon.js is I guess only used for the subtle waiting animations.

ertucetin|1 year ago

Congrats, team! Thank you for your hard work. I've used all the well-known libraries, and Babylon.js has the best performance for the web.

FarhadG|1 year ago

I'd love to learn more if you have any benchmarks or takeaways.

deltakosh|1 year ago

Discover the new features we added for Babylon.js (including global illumination, gerometry nodes and far more!)

RafelMri|1 year ago

Fantastic! Now, with Gaussian splat rendering!