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account_created | 1 year ago

I was building a very similar solution two years back after seeing the struggle of managing the assets for the design teams. Mostly people were using google-drive to share/collect/update the assets which was not very systematic. I envision my solution to fix this with the similar insiparation of VCS and proper integration with existing design tools, but after some time realized that the solution was not good enough and it quickly became too technical for the design folks.

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jsunderland323|1 year ago

I mean this is the struggle. And props to you for building that. It's an ugly problem.

I actually do think (and have personal evidence now to believe) that most functions adjacent to engineering can learn distributed version control. Once you start using it, you really don't want to go back.

We've internally adopted trunk based development for our assets and it gets rid of 99% of the confusing parts of version control to not use branches (I know blasphemy). My designer just pulls and pushes on the main branch and I do the same -- we've had very very few merge conflicts and none that couldn't be resolved in 30 seconds.

I feel silly now having spent so much time on branching as a feature. It makes a lot of sense for plain text and code but it probably doesn't matter that much (for small teams) for visual things. Merging has proven to be invaluable to us though.

jbverschoor|1 year ago

Every clone in git is a branch. People like to enterprisify things, resulting in miserable people, wasted time, and money flowing into consulting firms.

Remember, git replaced tarballs