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mendyberger | 1 year ago

Cool project!

Looks like it supports geometry and textures now, any plans to support shaders?

discuss

order

seanisom|1 year ago

Yes! There are a few different approaches to making that work - one would be to have an intermediate shader representation generated from Wasm compile to native platform shaders on the host graphics API. Longer-term, will likely expose WebGPU WGSL shaders to Wasm directly.